Starting to add in dirt and scratches to the face. I will also do the same for the body.
I had a frustrating time doing the hair. On a side note i was reading the blender hair system on the docs because the tutorial link below intrigued me. Definitely going to move to maya and blender in the near future.
Small update ive started to sculpt the boots. I tried using some of the newer features of zbrush such as panel loops and insert multimesh. Ive also made an update on the head to give it some more character.
A start on the clothing. Using decimation master at the moment.